Survivor Changes it Up

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Survivor Season 41 is fresh off the boat after nearly 18 months away and it hit the ground running with several notable changes to set this iteration of the game apart from its predecessors. What lies in store for this new group of castaways in the Fijian jungle? Are the greatest ideas the simplest or will these new twists and mechanics enhance the greatest social experiment on television? 

Episode 1 of season 41, appropriately titled “A New Era”, teases many changes that are brand new to Survivor. As of the first episode airing on 9/22/2021, Edge of Extinction is extinct and fire tokens have been extinguished, replaced by a 26-day format, Sweat or Savvy, a Prisoner’s dilemma, Shot in the Dark, and the still teased “Beware” advantage. Even for the most dedicated superfan, that’s a lot to digest (listen to Ryan gripe about it here), but whether viewers like it or not, these contestants need to find ways to leverage these advantages for their shot at the grand prize.

26-Day Format

The 26-day format is an interesting shift from Survivor past. The change seems to be a result of logistical issues (see Jeff Probst’s interview with Entertainment Weekly) caused by the COVID-19 pandemic and the necessary quarantine precautions borne thereof. The compressed gameplay could result in a number of things: greater reliance on gut instinct and snap decisions, increased cut-throat behavior, fewer “human” moments, a watered down loved-ones visit, and less emphasis on “survival”. The list goes on, and it’s certainly a mixed bag. 

On the positive side, players may be able to take advantage by playing a harder game throughout; seizing every opportunity to build a Survivor resume worthy of adulation at Final Tribal Council. Just like a long day at work, the game could be over in the blink of an eye. Still a marathon, but only 67% (Voce just rolled over in bed and corrected this to 66.66%) of previous marathons. Also, the more strategically-inclined players may be able to weave between the rash gameplay of the more reckless-at-heart.

Maybe I’m alone on this one, but one thing that endeared me to old Survivor was the permeation of great emotional burdens that grew heavier as a result of slow, methodical pacing. Whether it’s missing a family member or getting inside one’s own head, it was as much a battle against time as it was a battle against the elements and fellow castaways. And for whatever this is worth, the human body could likely endure 26 days without food -- 39 is much more dangerous despite Jeff inserting “dangerous” into every interlude during the premiere episode.

Don’t get it twisted, a 26-day version of Survivor is better than no Survivor. Of that, there should be little discussion. But when Jeff Probst discusses a possibility for a permanent change to the shortened format, audiences should rightfully be worried that what little human aspect of Survivor remains may disappear beneath the Pacific waves. I hope when the world is a bit better that Survivor reverts back to 39 days, but, of course, I reserve my right to change my mind.

Sweat or Savvy

The introduction of punitive challenge performances is not one most castaways or Survivor hopefuls should be fond of. Survivor has already done this. It. Has. Done. This. And it has proven far too greatly imbalanced of a mechanic over the course of a season, favoring early tribe challenge winners who proceed to go on unstoppable rampages through the pre-merge. No matter how many twists occur, there will likely be a core group of castaways given a leg up based on early challenge performance.

I do not like it. Don’t do it. There must be other ways to make the game more difficult.

All that aside, strong early game challenge performers can use this momentum to keep tribe unity strong and ride with little effort into the post-merge. If episode one is any indication, Luvu and Ua seem poised to benefit from this historically broken mechanic.

As for the more explicit “Sweat” or “Savvy” decision, our Twitter poll (n = 30) came in at 97% “Savvy”, as it should. Both tribes inexplicably opted for “Sweat” despite possibly burning out tribe strength before it actually mattered. Four hours to solve one puzzle. Win or lose as a tribe. Especially in the early game, this move would have been better. Why risk going off as a minority group of two in a tribe of six? Absolute folly. Anyway… castaways can continue to use these moments to build social capital, whether as a twosome or a foursome. Both have advantages, but with untested battle lines, one of these options is certainly more attractive.

Prisoner’s Dilemma

As with the many iterations of past getaway mechanics (Exile Island, Redemption Island, Island of the Idols, Edge of Extinction, etc.), this one may change episodically, so this write-up may age like milk. This particular dilemma was interesting because it required castaways to navigate several risk-assessment junctures before placing their bets.

Survivor 101 suggests no one should opt in to leaving camp, so Danny and Xander were silly to volunteer. JD (and all of Ua) did it correctly with a rock draw. These are important distinctions. Given Danny and Xander willingly left to play a selfish game, both of them should have risked their votes for reward -- the thought process being your tribe will be suspicious regardless if you return to camp heavy one advantage or empty handed. If people are going to be suspicious, you may as well deserve it. Conversely, JD should have protected his vote since it was not his choice to leave. The truth may have well set him free in this instance. A more savvy liar could have likely sold JD’s story better than he did, but to each their own. 

Sidenote -- I think this tells us a lot about Danny, Xander, and JD’s style of play. JD and Xander want to be pre-merge frontrunners and Danny is looking to blend in and build trust early with his tribe. Both strategies have worked in the past, so it should be fun to watch it play out over the course of the season! PSS. Xander and JD are both quite young, possibly explaining their affinity for risk-taking in the early game.

Shot in the Dark

Possibly the most impactful change to the game. Personally, I still have a few questions about how the mechanic works. Is it a one-time use? Does it charge the castaway one vote (affording Xander and JD the chance to be safe AND cast a vote with their advantages)? If it’s perishable and only good once, I quite like the twist. It lends itself to a stronger social game since no one wants to be on the losing end of any potential revotes; or it could possibly dissuade the larger-than-life personalities from issuing “me or them” ultimatums in multi-alliance showdowns. All this without being a free out without material consequence. If it’s an option during every tribal council, I worry the game may be too heavily reliant on chance since there will be fewer perceived benefits for potential flippers in turning the game upside down.

The jury is still out on this one. Only time will tell.

“Beware” Advantage

I have no idea.

In Conclusion

There are many new obstacles requiring spur-of-the-moment decisions with huge endgame implications. Only time will tell if Survivor’s new normal can withstand the elements or if it’s stuck upstream without Yase’s missing paddle.



BOLD PREDICTION -- There will be no hidden immunity idols this season. Book it!

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Ryan’s Analysis: Season 41 Premiere

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Survivor (US) Filming to Resume in 2021